04
Why letter grades
A display update, Nov 1, 2026. The scores, the categories, and the methodology behind them did not change.
Until now, every score carried a word band: Exceptional, Excellent, Strong, Promising, Uneven, Failing. The words were precise, and nobody could read them at a glance. So the bands now display as letter grades. The 0 to 100 score is unchanged, and no game moved up or down. A letter is simply the band, translated into the alphabet every player already knows.
TIER S92 to 100
Previously Exceptional. The ceiling, held by a handful of games.
TIER A84 to 91
Previously Excellent. Support most studios never sustain.
TIER B76 to 83
Previously Strong. Solid, documented, dependable.
TIER C66 to 75
Previously Promising. Real support with real gaps.
TIER D55 to 65
Previously Uneven. Thin, late, or inconsistent.
TIER F0 to 54
Previously Failing. The record speaks for itself.
Three pattern names changed for the same reason: Stewardship became Steady, Decline became Fading, and Abandonment became Abandoned. Same assignments, plainer words. The five patterns, in plain English:
RRecovery
Bad launch, they fixed it.
SSteady
Strong support, start to finish.
MMixed
Some things handled well, some not.
FFading
Started supported, steadily fell off.
AAbandoned
They walked away.