POST-LAUNCH SUPPORT AUDIT · VERIFIED

The Division

Ubisoft Massive · 2016 · Online action RPG

Did the studio keep supporting this game after launch? This page is the evidence.
AFTERCARE SCORE 82 Tier B · Strong Pattern: Recovery
See it on SteamStore link opens Steam in a new tab.
LAUNCH CONDITIONMixed
AFTERCARE PATTERNRecovery
AUDIT STATUSVerified

A textbook live-service turnaround: the studio paused its paid roadmap to rebuild the broken game, then supported it with free content for two and a half years.

01Score breakdown

Patch Speed15 / 20
Maintenance Quality18 / 20
Communication16 / 20
Player Responsiveness16 / 20
Follow-Through17 / 20

Five categories, 20 points each, 100 total. Full method on the methodology page.

02The evidence

The Division launched March 8, 2016 with stable servers but quickly deteriorated: rampant PC cheating via client-side stats, the game-breaking Falcon Lost Incursion exploit (April 2016), an Xbox One character-deletion bug, and a tedious bullet-sponge endgame. Ubisoft Massive made the hard call — delaying paid expansions, launching a Public Test Server, and flying community members to Sweden for the Elite Task Force — then rebuilt the game across Update 1.4 and a full Year 2 of free updates. Support closed cleanly with Update 1.8.3 (August 2018) and a Shields system handing rewards into The Division 2.

  • Update 1.4 (October 2016) was preceded by Ubisoft deliberately pausing the paid DLC roadmap to fix the core game — a revenue-sacrificing reversal.
  • The Elite Task Force and Public Test Server gave players documented, direct influence over patch content rather than cosmetic feedback.
  • Two full years of free updates (1.7, 1.8 'Resistance', 1.8.1–1.8.3) followed, with Ubisoft reporting player sentiment at an all-time high by Year 2.
  • The early response misfired: Ubisoft threatened to punish players exploiting its own Falcon Lost glitch before fixing the underlying code.

03Sources

04Audit record

Launch date
Mar 8, 2016
Evidence coverage through
Oct 4, 2026
Methodology
v1.0
Audit confidence
Medium
Why this confidence
Well-documented turnaround (press plus Ubisoft's own 2-year retrospective) and a clean update ledger, but launch-era bullet-sponge complaints are sourced to secondary retrospectives rather than primary reporting, and player-sentiment claims rely partly on Ubisoft's own statements.
Score band
Strong (Tier B)