POST-LAUNCH SUPPORT AUDIT · VERIFIED

Immortals of Aveum

Ascendant Studios · 2023 · Single-player magic FPS

Did the studio keep supporting this game after launch? This page is the evidence.
AFTERCARE SCORE 66 Tier C · Promising Pattern: Fading
See it on SteamStore link opens Steam in a new tab.
LAUNCH CONDITIONMixed
AFTERCARE PATTERNFading
AUDIT STATUSVerified

Ascendant supported Immortals of Aveum genuinely and fast for about ten months — New Game+, a new difficulty, a free endgame content update, and leading-edge tech like console FSR 3 all shipped post-launch. Then the studio's commercial failure caught up: mass layoffs, furloughs, and a hard stop to patches in mid-2024 while the game was still being sold.

01Score breakdown

Patch Speed14 / 20
Maintenance Quality11 / 20
Communication13 / 20
Player Responsiveness16 / 20
Follow-Through12 / 20

Five categories, 20 points each, 100 total. Full method on the methodology page.

02The evidence

Launched Aug 22, 2023 to mixed-average reviews with notable PC performance problems; the first patch landed three days later. Updates came steadily through 2023 (including the Nov 16 Echollector update adding New Game+, Grand Magnus difficulty, Shatterfanes endgame content, and a free demo) and into 2024 with HDR and AMD FSR 3 — the first game to ship FSR 3 on PS5/Xbox Series X|S. But the game sold poorly against a crowded window (Starfield, Armored Core VI); CEO Bret Robbins confirmed ~40 people (45% of staff) were laid off Sept 14, 2023, and most remaining staff (~30) were furloughed in April 2024. The last named patch was the June 7, 2024 PC update (1.0.6.5); nothing substantive has shipped since, and key staff later departed the studio entirely.

  • Update #1 shipped Aug 25, 2023 — three days after launch — with Updates #2–#4 following in the first month, and New Game+ issues were hotfixed within days of the Nov 16 Echollector update (Nov 21 and Dec 11 patches).
  • Delivered player-requested content throughout: New Game+, Grand Magnus difficulty, free trial/demo, mouse-smoothing toggle, and the Echollector endgame update — all explicitly framed as responses to feedback.
  • Shipped genuinely new tech post-launch: AMD FSR 3 with frame generation on PS5/Xbox Series X|S (first game to do so) and HDR on consoles and PC via patches 1.0.6.3/1.0.6.4 in spring 2024.
  • Support ended abruptly when the studio collapsed: 45% laid off Sept 2023, majority of the remainder furloughed April 2024, and no named patch since June 7, 2024 — the game remains on sale with no further maintenance.

03Sources

04Audit record

Launch date
Aug 22, 2023
Evidence coverage through
Oct 5, 2026
Methodology
v1.0
Audit confidence
Medium
Why this confidence
Strong evidence on the patch history (15+ dated updates across Aug 2023–Jun 2024) and the studio's collapse (layoffs and furloughs covered by multiple outlets). Thin spots: no direct access to EA's own patch-note pages (age-gated), and post-June 2024 evidence is limited to SteamDB build metadata and secondhand reports, so the exact reason patches stopped is inferred from public reporting rather than a studio statement.
Score band
Promising (Tier C)