POST-LAUNCH SUPPORT AUDIT · VERIFIED

Dragon Ball FighterZ

Bandai Namco / Arc System Works · 2018 · Fighting

Did the studio keep supporting this game after launch? This page is the evidence.
AFTERCARE SCORE 68 Tier C · Promising Pattern: Recovery
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LAUNCH CONDITIONMixed
AFTERCARE PATTERNRecovery
AUDIT STATUSVerified

A strongly supported fighter for its first four years, badly hurt by a six year wait for rollback netcode, then genuinely revived by surprise balance patches and new DLC in 2025 and 2026.

01Score breakdown

Patch Speed12 / 20
Maintenance Quality16 / 20
Communication12 / 20
Player Responsiveness13 / 20
Follow-Through15 / 20

Five categories, 20 points each, 100 total. Full method on the methodology page.

02The evidence

Dragon Ball FighterZ launched on Jan 26, 2018 to critical praise for its fighting system and visuals, while its online play was criticized and its beta and launch period had network and matchmaking problems. Support was strong early, with three FighterZ Passes adding 19 characters from 2018 to 2021, selectable assists in Season 3, regular seasonal balance work, and official World Tour circuits in 2018/19 and 2019/20. Android 21 (Lab Coat) in 2022 looked like the end. Players had asked for rollback netcode for years to replace delay based online play. It was announced at EVO 2022, beta tested in late 2023, and only arrived on Feb 29, 2024 for PS5, Xbox Series X|S and PC, leaving PS4, Xbox One and Switch on the old netcode with no crossplay and split matchmaking on PC. That launch shipped with visual bugs that disrupted spectator and tournament play, partly fixed by patch 1.36 on Apr 19, 2024. After a long quiet period, Bandai Namco surprised players with a full roster balance patch 1.40 on Oct 12, 2025, follow up patch 1.42 on Dec 5, 2025, and patch 1.50 with Goku (SS4, Daima) as new DLC on Apr 22, 2026, the last meaningful update verified in this audit.

  • Rollback netcode, the most requested fix, took about six years from launch and about 18 months from its EVO 2022 announcement, arriving Feb 29, 2024
  • Rollback arrived with visual bugs that broke spectator presentation, with fixes following in patch 1.36 on Apr 19, 2024
  • Three FighterZ Passes plus later DLC took the roster from 24 to 45 characters, with seasonal balance support through 2022
  • Official World Tour circuit support ran in 2018/19 and 2019/20, giving the game a real competitive backbone early in its life
  • Support revived after an apparent end of life, with balance patches in Oct and Dec 2025 and patch 1.50 plus a new DLC character on Apr 22, 2026
  • Platform parity never arrived for online play, as PS4, Xbox One and Switch never received rollback and there is no crossplay

03Sources

04Audit record

Launch date
Jan 26, 2018
Evidence coverage through
Nov 4, 2026
Methodology
v1.0
Audit confidence
Medium
Why this confidence
Major milestones are well documented in official Bandai Namco posts and patch notes, but a complete season by season patch calendar and full World Tour records were not available in the sources opened, so this is not High confidence.
Score band
Promising (Tier C)