Brawlhalla
Blue Mammoth Games / Ubisoft · 2017 · Platform fighter
Did the studio keep supporting this game after launch? This page is the evidence.Nine years after launch, Brawlhalla is still getting monthly balance patches, new Legends, phased feature rollouts, and a full official circuit. It is one of the most consistently supported fighting games still running, even if its recent cadence is monthly rather than weekly.
01Score breakdown
Five categories, 20 points each, 100 total. Full method on the methodology page.
02The evidence
Brawlhalla launched on October 17, 2017 for PC and PlayStation 4 after an open beta, with 34 Legends, and Blue Mammoth said it would keep building the game from player feedback. That promise largely held. The roster reached 67 Legends with Lady Vera in Patch 10.00 on November 5, 2025, the long awaited Guilds system began its phased rollout in that same patch, and crossovers continued, including the Attack on Titan event in December 2025. Recent support is still active in late 2026: Patch 10.11 arrived September 16, 2026 and Patch 11.00 arrived October 14, 2026, with detailed weapon and Legend balance, bug fixes, experimental weapon spawn and Signature tests with a feedback survey, and a roughly 33 percent cut to the total Gold cost of unlocking the roster. Official competition also continues, with Esports Year Eleven in 2026 built around four seasonal championships across five regions, a midseason event, and the Brawlhalla World Championship in Atlanta in November 2026. Secondary coverage lists the game as using rollback netcode across its cross platform play, though the exact implementation and arrival date could not be verified from a primary source in this pass.
- Last meaningful update verified was Patch 11.00 on October 14, 2026, with final balance adjustments and a balance lock ahead of BCX 2026, plus bug fixes and experimental features
- Recent balance cadence is roughly monthly for numbered patches, not literally weekly: Patch 10.11 on September 16, 2026 was followed by Patch 11.00 on October 14, 2026, following Patch 10.00 on November 5, 2025
- Rollback netcode is listed by TheGamer as covering cross platform play across consoles, PC, and mobile, and the Steam page confirms full cross play, but no primary source for the netcode type or arrival date was opened
- New content cadence stayed steady into year nine: 67th Legend Lady Vera and Guilds Phase 1 in November 2025, newer Legends such as Qinghua and Baobao getting their first balance pass in Patch 11.00, and regular crossover events
- Official circuit support continues in Esports Year Eleven in 2026, with four seasonal championships across five regions, a midseason championship, and BCX in Atlanta in November 2026 with a $200,000 World Championship referenced in Patch 11.00
- Communication and responsiveness are concrete: detailed patch notes explain the reasoning behind balance changes, dev streams run regularly, experimental changes are tested publicly with a feedback survey, and Patch 11.00 cut total roster Gold costs by about 33 percent
03Sources
04Audit record
- Launch date
- Oct 17, 2017
- Evidence coverage through
- Nov 4, 2026
- Methodology
- v1.0
- Audit confidence
- Medium
- Why this confidence
- The official patch archive, recent patch notes, and the Year Eleven circuit record are strong and current, but I found no primary developer source pinning down the exact netcode architecture or its arrival date, and little independent evidence on hotfix timing for critical issues.
- Score band
- Strong (Tier B)